Mario Bros.

Mario Bros.

ESTP - Entrepreneur

Category

Fiction

Nationality

Japan

Occupation

Pipeline Worker

Mario Bros.[a] is a 1983 platform game developed and published by Nintendo for arcades. It was designed by Shigeru Miyamoto and Gunpei Yokoi, Nintendo's chief engineer. Italian twin brother plumbers Mario and Luigi exterminate turtle-like creatures and crabs emerging from the sewers by knocking them upside-down and kicking them away. The Famicom and Nintendo Entertainment System version is the first game to be developed by Intelligent Systems. It is part of the Mario franchise, but originally began as a spin-off from the Donkey Kong series.

Similar ESTP Characters

Explore other characters with similar personality traits

MBTI Personality Profile: ESTP

Confidence: 90%

Personality Analysis


Detailed Analysis

1. MBTI Type Assessment

  • Extraversion (E): Mario is highly energetic, sociable, and thrives in action-oriented environments. His constant movement, quick reflexes, and engagement with others (e.g., Luigi, Princess Peach) indicate strong extraversion.
  • Sensing (S): He operates in the present moment, reacting to immediate threats (e.g., jumping on enemies, dodging obstacles) rather than strategizing long-term. His hands-on problem-solving (e.g., fixing pipes) reinforces this preference.
  • Thinking (T): Mario makes logical, quick decisions (e.g., eliminating enemies efficiently) and focuses on practical solutions rather than emotional considerations.
  • Perceiving (P): He adapts flexibly to chaotic environments (e.g., unpredictable platforming challenges) and prefers spontaneity over rigid planning.

2. Cognitive Function Stack

  • Dominant: Extraverted Sensing (Se): Mario excels in real-time reactions, physical agility, and sensory engagement (e.g., jumping, running, interacting with dynamic environments).
  • Auxiliary: Introverted Thinking (Ti): He troubleshoots mechanical issues (e.g., plumbing) and devises tactical solutions (e.g., enemy patterns) with logical precision.
  • Tertiary: Extraverted Feeling (Fe): While not dominant, he shows camaraderie (e.g., teamwork with Luigi) and charm (e.g., cheerful demeanor).
  • Inferior: Introverted Intuition (Ni): Rarely engages in abstract foresight; his focus remains on immediate action.

3. Key Personality Traits

  1. Energetic & Action-Oriented – Constantly moving, jumping, and engaging in physical challenges.
  2. Quick Problem-Solver – Reacts instinctively to threats (e.g., stomping enemies, avoiding traps).
  3. Adaptable – Thrives in unpredictable environments (e.g., shifting platforms, enemy spawns).
  4. Sociable – Works well with others (Luigi, allies) and displays a gregarious attitude.
  5. Optimistic – Maintains a cheerful, resilient demeanor despite setbacks.

4. Behavioral Pattern Analysis

Mario exhibits a hands-on, improvisational approach to challenges. He:

  • Prioritizes immediate action over deliberation (e.g., rushing to rescue Princess Peach).
  • Uses physical skills (jumping, hammer swings) as primary problem-solving tools.
  • Displays minimal hesitation, embodying a “do first, think later” mentality.
  • Engages in playful competition (e.g., racing, sports spin-offs), reinforcing his ESTP traits.

5. Enneagram Type Analysis

  • Type 7 (The Enthusiast): Mario seeks fun, adventure, and variety (e.g., exploring diverse worlds, power-ups). Avoids boredom and negative emotions through constant activity.
  • Wing 8 (7w8): Combines exuberance with assertiveness—bold, energetic, and occasionally confrontational (e.g., battling Bowser head-on).

6. Big Five Traits

  • Openness (O:80): High creativity (e.g., adapting to new game mechanics, imaginative worlds).
  • Conscientiousness (C:65): Moderately disciplined (completes missions) but prefers spontaneity.
  • Extraversion (E:75): Highly outgoing and energetic.
  • Agreeableness (A:70): Cooperative and friendly, but competitive when needed.
  • Neuroticism (N:30): Low anxiety; remains resilient under pressure.

Supporting Evidence

  • MBTI/Se Dominance: Mario’s gameplay revolves around real-time reactions (e.g., platforming, enemy attacks).
  • Enneagram 7w8: His love for power-ups (e.g., Fire Flower, Super Star) reflects a desire for novelty and invincibility.
  • Big Five: Low neuroticism is evident in his persistent retries after “Game Over.”
  • Behavioral Patterns: His role as a plumber-turned-hero aligns with ESTP’s pragmatic, adaptable nature.

Supporting Evidence

This analysis synthesizes Mario’s observable traits, narrative role, and gameplay mechanics to conclude he embodies an ESTP 7w8 personality.

Cognitive Function Stack

Confidence: 90%

The cognitive function stack represents how an individual processes information and makes decisions based on the MBTI theory.

Auxiliary Function: In

Introverted Function - Focusing on and drawing energy from internal thoughts, feelings, and reflections.

Dominant Function: Ex

Extraverted Function - Focusing on and drawing energy from the external world, people, and activities.

Inferior Function: In

Introverted Function - Focusing on and drawing energy from internal thoughts, feelings, and reflections.

Tertiary Function: Ex

Extraverted Function - Focusing on and drawing energy from the external world, people, and activities.

Enneagram Personality Profile:

Confidence: 90%

7w8

Big Five Personality Traits

Confidence: 90%

The Big Five personality traits represent the five broad dimensions of personality that are commonly used to describe human personality.

Openness 0%
Conscientiousness 0%
Extraversion 0%
Agreeableness 0%
Neuroticism 0%